Copyright © 2021 Robin Scott. The longer i spend in there the more my frames go … When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Spoiler Picchioviola wrote: I dont have all the creation club mods but Id like to merge my personal .esps because I dont want to reach the 255 .esps limit. Posted on January 16, 2021 Written by. Spoiler MinerMite99 wrote: After the patch that fixes a script with the Ebony plate, I cant talk to the begger Sorry to hear that! (Creations appear at night at certain locations in the world and through a quest.) The powerful open-source mod manager from Nexus Mods. Your favorite worlds just got a little bit bigger. Steel Soldier Armor: Two papyrus properties in the startup quest were missing from the patch, Stendarr's Hammer: The hammer's enchantment incorrectly checked enemy armor values instead of magic resistance for determining resistance to the smite effect, Stendarr's Hammer: The enchantment was named "Absorb Health" even though the effect is not health absorption, and so was renamed "smite," as this is the name of the magic effect the enchantment activates. The Creation Club is an addition to the Skyrim Special Edition which allows users to purchase mods which have been officially sanctioned by Bethesda Softworks, often called "creations. Creation Club is coming to Skyrim on consoles and PC sometime. I am not the original author of the Creation Club file that this patch depends upon. This mod is opted-in to receive Donation Points. Apart from this, the latest Skyrim PS4 version 1.18 also added fixes for stuttering/lag, game crashing, and UI bugs. The Unofficial Patches can fix most glitches and bugs while simply troubleshooting can fix crashing. Elven Hunter Armor: A missing script prevented the quest from completing after picking up all of the Elven Hunter Armor. (PS4) Filename: ccvsvsse001-winter.esl: Availability; PC: Available from Creation Club for 300 CC Credits: Other: Also available on Xbox One and PS4: Requirements; Patch: Special Edition Version 1.5.62.0.8 4.) Elite Crossbows: Enhanced crossbow enchantments were running off the screen due to the armor piercing description. "Players can make use of the Creation Club from PC, Xbox One, and PlayStation 4. The Creation Club consists of new in-game content developed that is. alt3rn1ty, Beermotor and Jumbo; 3 Wild Horses: Removed setstage script from Calcelmo; if all your other hostlers are dead, start the unicorn quest and it will force Calcelmo to act as a hostler. Use the arrow keys to make sure "Unofficial Skyrim Special Edition Patch.esp" is at the very top of the list. The defaultIgnoreFriendlyHits attached to the hostlers was non-functional because it was the wrong type. Civil War Champions: Tsun's Judgement is flagged as a warhammer even though it is a war axe. Creation: Saturalia Holiday Pack; Released: December 6, 2018: Size: 40.5 MB (PC) / (?) But I have a question before I pull the trigger. I recently gave in and installed the UUSEP only to find that it was causing my Wild Horses saddles to revert to vanilla! For The Elder Scrolls V: Skyrim Special Edition on the PlayStation 4, a GameFAQs message board topic titled "Unofficial Skyrim Special Edition Patch is out for PS4". Dawnfang & Duskfang is a Creation that centers around a shapeshifting blade that transforms to match the time of day. ), Elven Hunter Armor: Restored a partially implemented Elven Hunter helmet (credit to The ShiningAbsol for providing the completed version! This has been corrected. All rights reserved. This prevented players from dropping notes even after the quest was completed. 1.5.3 is the executable binary, not the Creation Club Content known as "Survival Mode." Overview . Garthand has links to individual patches there for those who do not own all of these DLCs. It was released on October 4, 2017 for 100 CC Credits. Spoiler eRaZzeW wrote: Bugs:Plague of the Dead - One of the Malignant Zombies, specifically the variant with C at the end of the id in creation kit, has the wrong stats compared to the other Malignant ones. Advertisement. Sealed away in the depths of the Riften Ratways is a dark and terrible secret, and at its heart, a sword of two minds. The Character Celril is a Male Altmer designed to be Killian of my Elven Suppremcy Loadout but for this new run. https://www.nexusmods.com/skyrimspecialedition/mods/18975?tab=files There are many Creations currently available for purchase. Removed corrupted script properties that were generating Papyrus log errors, Filled missing property causing papyrus script errors to be generated in the papyrus log. According to the official Skyrim 1.18 patch notes, the latest update brings new Creation Club contents as well as stability and performance improvements. I tried with both an old save (upgrading the patch between versions) and a new one and wasnt able to replicate the issue, Im not sure … Unlike external mods, Creation Club mods do not disable achievements. Check out more details below. Copyright © 2021 Robin Scott. Saturalia Holiday Pack: The reindeer was using the default horse tail swishing sound even though the reindeer has a scut (very short tail) and no skirt (hair that goes beyond the tail), Saints and Seducers: Fixed an improperly defined quest alias that would prevent Restoring Order from beginning correctly, should be fixed for good this time, Saints and Seducers: Fixed an improperly defined quest alias that would prevent Restoring Order from beginning correctly, Saints and Seducers: Fixed a triggerbox enable condition that prevented it from being cleaned up correctly, Tundra Homestead: Corrected note localization for German, Survival: Restored hunger values to mammoth steak, mammoth snout and spiced beef, Survival: Changed Nightingale gloves keyword from warm to cold because they have open fingers, Survival: Changed Steel Imperial Gauntlets keyword from warm to cold as they share their appearance with imperial gauntlets, which are marked cold and have open fingers, Survival: Reverted previous addition of warm keyword to glass gauntlets; they are open on the side, medium warmth was the correct setting, Survival: Reduce warmth of steel helmet and steel horned helmet to medium to be consistent with similar helmets, Survival: Reduced warmth of fur shoes to normal. Posted on January 16, 2021 Written by. Log in to view your list of favourite games. Survival: Added heat source to the Throat of the World so you don't freeze to death during extended Main Quest sequences. Removed armor piercing description from crossbows and modified the USSEP crossbow loading screen message to convey this information. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Dead Man's Dread: Players could read the note in the Solitude Jail at any point, jumping forward in the quest. Bethesda used a perk to control the experience rate, but didn't apply it to Myrwatch's unique staff enchanter, Saints and Seducers: The summoning spells did not have the no absorb/reflect flag and so could be absorbed when the player attempted to cast them, Saints and Seducers: The Madness Helmet of Recovery was missing the ebony armor keyword to make it consistent with the changes to the other madness armor, Saints and Seducers: Swing speed on greatswords added by this creation have been increased to .75 to match the USSEP greatsword speed changes, Saints and Seducers: Nerveshatter could produce a Papyrus error if the player grabbed it before it completed teleporting in, Saints and Seducers: Changed quest startup method, Saturalia Holiday Pack: Changed startup method, Shadowfoot Sanctum: Changed startup method, Shadowrend: Increased greatsword swing speed to 0.75 to match USSEP changes to greatswords, Staff of Sheogorath: Changed startup method, Stalhrim Fur Armor Patch: Changed startup method, Umbra: Changed the player variant of Umbra's swing speed to 0.75 to be consistent with USSEP's changes to greatsword speeds, Forgotten Seasons: A leaf pile mesh was missing havok material information and so would not make sound when stepped on (among other odd behaviors), Forgotten Seasons: Changed startup method, Saints and Seducers: amber01.nif was missing the ZBuffer_Write shader flag, causing the chunk of amber to appear to clip through itself due to partial transparency, Steel Soldier Armor: Changed startup method, Stendarr's Hammer: Changed startup method, Sunder and Wraithguard: Changed startup method, Vigil Enforcer Armor Set: Changed startup method, Gray Cowl Returns: Changed startup method, Netch Leather Armor: Changed startup method, Plague of the Dead: Changed startup method, Survival: The Mara's Wrath spell introduced in Arcane Accessories will now protect the user from freezing water as the description indicates, Survival: The resist freezing water side effect of some spells would show duplicate descriptions when the spell was recast, despite only being applied once, Merged: Mara's Wrath will only show the protection from freezing water effect if you have survival enabled, similar to how the flame cloak spell is set up, Dead Man's Dread: There was a gap in the stones around the cave entrance on Bleakbone Isle, Dawnfang and Duskfang: Incorrect script type attached to quest alias caused it to fail to attach, Plague of the Dead: One of the Malignant Zombie variants was incorrectly inheriting its stats from a level 1 draugr template. The remastered game features high-resolution textures, upgraded graphic effects … Rare Curios: Corkbulb, iron, silver, orcish and bonemold bolts were missing their pick up and put down sounds. How can I merge .esps? If you're not using Creation Club's Survival Mode, USSEP is probably perfectly compatible with 1.5.3. Does anyone know if it’s possible to use the Unofficial Creation Club Patch AIO if you own all the CC items but don’t enable all of them after a clear reserve wipe? Page 18 of 108 - Unofficial Skyrim Creation Club Content Patch - posted in File topics: Will the survival patch conflict with Alt Start- LAL? Celebrate the holidays with these festive Saturalia garments, and spread merriment across Skyrim on your very own reindeer! - The issue with Hadvar has not yet been adressed in Unofficial Skyrim Patch. Log in to view your list of favourite games. Unofficial Skyrim Creation Club Content Patch - Fixes a number of bugs relating to Creation Club DLCs and conflicts with USSEP due to the nature of how these things load. Staff of Sheogorath: The Fork of Horripilation used sword draw and sheathe sounds instead of dagger sounds, Ruin's Edge: Ruin's Edge was missing its Block Bash Impact Data Set, Hendraheim: A navmesh was copied from Skyrim.esm instead of Update.esm, causing issues with the door, Installer: Having the Stalhrim fur armor CC would cause the BAIN wizard to suggest installing the Stendarr's hammer patch (thanks for catching this Infernio! 7 Gray Cowl Of Nocturnal The Daedric artifact belonging to the Mistress of Shadows is the aptly-named Gray Cowl. Skyrim 1.16 Patch Notes New Creation Club Contents. Page 62 of 110 - Unofficial Skyrim Creation Club Content Patch - posted in File topics: I dunno i thought id report it. Its name is dependant on the form it takes, and they are referred to as Dawnfang and Duskfang.The Creation also includes a small dungeon in the Riften Ratway called the Guardian Vault, as well as a secondary blade named Bloodthirst which is … To start off my new series of Skyrim Mod Videos called 5 Min Mods we're taking a look at the Unofficial Skyrim Special Edition Patch!!! Your patch seems to be in correct place. The property SummonFX was incorrectly removed from a script during mod development and was generating Papyrus errors, Corrected typo in the Vigilant's report in the English localization, Champion's rest will now clear after defeating Umbra, Restores location keywords overwritten by USSEP, Hearthfire Homestead: In English, the Hearthfire Homestead cell was incorrectly called Whiterun Stables, Merged: Added missing crossbow mesh fixes to the BSA archive, Forgotten Seasons: Cleaned up properties incorrectly removed during development that created papyrus log errors, Myrwatch: Myrwatch ghost rabbit spawn-in animation would sometimes fail to play, Tundra Homestead: Some items in the main foyer of Tundra Homestead should no longer fall off their shelves when leaving and re-entering the room, Forgotten Seasons: Fixed seam in Runoff Caverns cave wall that let you see into the void, Forgotten Seasons: Moved dirt island in Runoff Caverns that left invisible underside of dirt pile exposed, Forgotten Seasons: Cloned dirt island near collapsable staircases in Runoff Caverns to fix a hold you could fall into and could not escape from, Forgotten Seasons: Created contact markers for lightning to resolve Papyrus log errors and restore intended behavior, Forgotten Seasons: Encounter triggers weren't properly hooked up to enemies and so the spawner function was failing to work correctly, Elite Crossbows: Carried over USSEP crossbow mesh fix so that crossbow limbs are not incorrectly displayed as unbent when in inventory. "ccqdrsse001-survivalmode.esl" has a Known bug which is incompatible with "Ordinator - Perks of Skyrim.esp". Lord's Mail: Quest no longer auto-starts. Page 90 of 117 - Unofficial Skyrim Creation Club Content Patch - posted in File topics: In response to post #85332003. Alternative Armors - Ebony Plate is a Creation that adds an alternative variant of Ebony Armor that is based on the Ebony armor set from Blades. Your favorite worlds just got a little bit bigger. Press "T" to go to the load order. Skyrim update 1.18 is now rolling out for PS4 & Xbox One players. Assault Attack Compatibility Patch Beyond Skyrim - Bruma - Unofficial Ayleid Load Screen Hotfix Yo folks, just a quick question, is the AIO Creation Club Unofficial Patch usable even if you don't have all the Creation Club items? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Rare Curios: Silver bolt mesh fix added to prevent egregious clipping, as this bolt's mesh had a different rotation value than any other bolt. Whether it's from mod conflicts or the game itself, here are 10 common reasons why Skyrim will abruptly crash. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is … Arcane Accessories: Spell books were incorrectly being added to both parent leveled lists and their sublists, causing the spellbooks to appear more commonly than any other set of spellbooks, Plague of the Dead: Spell books were incorrectly being added to both parent leveled lists and their sublists, causing the spellbooks to appear more commonly than any other set of spellbooks, All: Added option to allow quests to start automatically as they do without the patches, Lord's Mail: Quest would not start up if you stole the starting note rather than reading it and then leaving it on the table, Merged: Added missing script from Unofficial Dwarven Armored Mudcrab Patch, Merged: Added missing script from Plague of the Dead, Saints and Seducers: Placed insects would immediately despawn due to the insect critter scripts; these have been replaced with insect spawners which spawn a single insect of the intended variety, Goblins: Changed the start condition for the quest, Saints and Seducers: Changed the start condition for the quest, Steel Soldier Armor: Changed the start condition for the quest, Dead Man's Dread: Changed the start condition for the quest, Dead Man's Dread: Fixed Tamriel max height data to match USSEP and the other patches, Saints and Seducers: Placed additional critter landing markers inside of the Solitude Sewers so that butterflies and blissbugs won't immediately despawn from an inability to find anywhere to land, Gray Cowl's Return: Resolved an additional USSEP conflict with the random thief encounter world event, Saints and Seducers: Cleaned up the Restoring Order quest start edits, which should allow it to begin normally in all conditions, Gray Cowl's Return: Removed leveled start condition from base version, Ebony Plate Armor Patch: Changed start condition for quest, Hendraheim: Changed start condition for quest, Wild Horses: Changed start condition for quest, Saints and Seducers: It was possible to choose to give Staada the Sheogorath-shaped amber without having it on your person, Saints and Seducers: It was possible to exit Staada's dialogue early to obtain multiple helmets, Saints and Seducers: Reverted unnecessary edit to unused sewer entrance activator, Saints and Seducers: The insect companions should no longer be able to escape from their cages, Saints and Seducers: Added additional failsafes for quest starters so that players won't end up in a situation where a quest fails to start correctly, Saints and Seducers: An additional activator had conflicting enable/disable conditions, Merged: Expanded crossbows edits were missing, Hendraheim: Added triggerbox around Hendraheim to start quest so that warrior dialogue would play correctly if the quest wasn't previously started, Forgotten Seasons: Fixed Dwemer horse using default horse sounds instead of its custom sounds, Saturalia Holiday Pack: Fixed reindeer using default horse sounds instead of its custom sounds. Arcane Archer Pack: A single fire arrow would bounce out of the quiver when dropped due to a bad collision setup. Creation Club is an in-game cash shop for Skyrim Special Edition that offers microtransactional add-ons using a digital currency called Creation Club Credits. Pets of Skyrim: The last stage of the controller quest was missing a stop command and so was not releasing aliases. This author has not provided any additional notes regarding file permissions. You have to be logged in to download files, Unofficial Skyrim Creation Club Content Patches. Consider using the Unofficial Skyrim Survival Patch to fix this bug. Tundra Homestead: The Key to Tundra Homestead was missing pick up and put down sounds. No crashing what so ever. Spoiler AbsolutGrndZer0 wrote: Ah! Commented out redundant script function that was generating papyrus log errors. Removed armor piercing description from crossbows and modified the USSEP crossbow loading screen message to convey this information. I stumble onto the cave that i find out is part of the four seasons. I tried to use the program merge plugins but your plugins cant be loaded. The Elder Scrolls V: Skyrim Special Edition is a remastered version of Skyrim released in October 2016 and only available on PC, Xbox One and PlayStation 4.Special Edition is 64-bit and built on an updated version of the Creation Engine that Bethesda Game Studios used for Fallout 4. A checkmark should appear next to it to indicate it's active. (Xbox One) / (?) This patch is not supported by the original author(s), in any way, shape or form, and is an independent mod with its own responsibilities and faults. Merged: Added Rare Curios for the silver bolt mesh fix, Merged: The Wild Horses quest will now properly start when approaching the Whiterun carriage driver, Dawnfang and Duskfang: Updated French localization, Civil War Champions: Update French localization, Civil War Champions: Prevented objectives from automatically displaying if you have already joined the Stormcloaks or Imperials before enabling the CC plugin, Survival: Carried over updated Survival Jazbay Crostata hunger value to patch, Survival: Removed the mammoth snout edits as they are now redundant as of the last patch, Survival: Removed the mammoth steak edits as they are now redundant as of the last patch, Survival: Removed the cyrodilic brandy edits as they are now redundant as of the last patch, Survival: Carried over USSEP food restore health fixes, Installer: FOMOD and BAIN installers will now automatically suggest patches based on your load order, Installer: Alphabetized package order for easier manual selection in Wrye Bash if not using the Wizard, Civil War Champions: Hold guards no longer attempt to deliver soldier dialogue, Civil War Champions: Updated quest tracker which counts how many pieces of armor you've collected to count the restored capes as well, Civil War Champions: If you collected the snow bear pelts, the Stormcloak commander failed to take them off of you due to an incorrect stage set command, Civil War Champions: Landing the final blow on the Imperial Champion would cause a Papyrus error due to a faulty check to see whether the champion was still alive, Civil War Champions: The imperial champion's armor was supposed to have a firestorm spell attached, but the Papyrus property was left unfilled and so failed to activate, Daedric Mail Armor: Two missing but apparently unused scripts were generating Papyrus errors; they have been restored, Daedric Mail Armor: Several script properties had no values assigned, preventing the script from working correctly and generating Papyrus errors, Survival: Restored Surilie Brothers Wine small hunger effect overwritten by USSEP, Wild Horses: Quest now starts by approaching the Whiterun carriage driver, Spell Knight Armor: Reworked the hugging ghost fix (if you choose to purify the heart) so that an AI failure will simply result in the hug being skipped rather than having the ghosts wait indefinitely and preventing players from finishing the quest, Plague of the Dead: Removed a property from the patch no longer used in a patch script, Plague of the Dead: You may now begin the quest at any time by approaching the ritual site, Plague of the Dead: The courier will now deliver the letter to begin the quest starting at level 20, Removed temperature adjustment from the Throat of the World as it is now unneeded, Dawnfang and Duskfang: A script attempting to modify an unloaded sconce would cause a Papyrus error, Merged: Corrected corrupted translation strings, Daedric Mail Armor: Quest no longer begins automatically, Elven Hunter Armor: Quest no longer begins automatically, Dragonscale Armor: Quest no longer begins automatically, Umbra: Champion's Rest is no longer revealed at game start, Netch Leather Armor: Quest no longer begins automatically, Installer: FOMOD installer incorrectly listed the Dawnfang and Duskfang patch as a duplicate Wild Horses patch, Installer: Alphabetized the FOMOD and BAIN patch list order, Dawnfang and Duskfang: corrected yield and wield in Sellonius confession, Dawnfang and Duskfang: in all event corrected to in any event in Sellonius journal 1, Survival: Corrected German localization of venison stew, Expanded Crossbow Pack: Carried over USSEP mesh fixes to crossbows so they appear as if the string is drawn rather than mid-fire while in your inventory and in the world, Merged: Updated master capitalization so Vortex correctly detects USSEP, Installer: Added an installer to choose which CC patches to install, Merged: Merged conflicting leveled lists from the Plague of the Dead and Bone Wolf items, Arcane Archer: Fire arrows will now ignite oil puddles, Pets: Elberon's journal would become stuck in the player's inventory, even after the quest was completed, Survival: Added restore hunger keyword to Jazbay Crostata, Spell Knight: Restored Karthspire Redoubt hagraven overwritten by USSEP due to a conflict, Resolved conflict with USSEP which prevented the creation club ESL from disabling a giant on the Forsworn altar while this quest is active, Corrected Papyrus error causing sound to attempt to play from ghost before they spawned in, causing the sound to fail and log an error, Corrected Papyrus error causing ghosts to attempt to hug before they spawned in, causing them to stand idly, Restored missing property that prevented ghosts from hugging as scripted, Restored ability of player to purify the heart at the altar of Mara near the grave. Some of the CC items have them (Ruin’s Edge as an example). I’d say “try it”. Merged: Fixed record corruption in several Survival trap diseases, Merged: Corrected record corruption across the mod that resulted from re-sorting masters, Merged: Re-sorted masters so that load order would be correct, Tundra Homestead: Carried over missing keyword that USSEP would override, Tundra Homestead: Applied USSEP fix to merged keyword record carried over from Tundra Homestead, Survival: Restored warm keyword to Steel Imperial Gauntlets. Not saying this mod or anything else is the cause except the CC content itself.Anyway my game has been rock solid. If you're not using Creation Club's Survival Mode, USSEP is probably perfectly compatible with 1.5.3. The log would then state that the player had completed objectives they had not. However, the … Read the Emperor's letter in Castle Dour to start the quest. Page 63 of 113 - Unofficial Skyrim Creation Club Content Patch - posted in File topics: In response to post #76829548. Thank you so much, sir! Please check the changelog for more details. Today’s Skyrim 1.16 patch for PS4 is expected to fix all these issues. Players with 100% resistance, (including werewolves and vampires) will no longer become infected. So after realizing that I’m unable to make my own merging of the Unofficial CC patches, I’m pushed to my last option. Saints and Seducers: The purple moth near the Solitude Sewers entrance could not be disabled by the game's critter script because it had an enable parent, Saints and Seducers: A triggerbox had conflicting enable settings which prevented it from disabling after execution as intended, Installer: Fixed an issue with the BAIN installer that would prevent it from running, Installer: FOMOD installer will now default to individual patch option. Though they are fur, they only cover part of the foot/leg, Survival: Reduced warmth of wolf helmet to bring it into line with similarly shaped helmets, Saturalia Holiday Pack: Saturnalia Boots had light armor footstep sounds despite being classified as clothing. Page 67 of 114 - Unofficial Skyrim Creation Club Content Patch - posted in File topics: In response to post #77456853. So then after much crying and not wanting to start a new game without the … Dawnfang & Duskfang. Star Ocean remake-of-a-remake coming to Switch and PS4. Survival Mode is an ESL file that you add to your game through the Creation Club interface. Unlike CC content, mods can be disabled and/or deleted. Survival: Added warm keyword to the Masque of Clavicus VIle to make it consistent with its appearance, Survival: Added the VendorItemFood keyword to foods added by survival to be consistent with other foods (Cabbage Potato Soup, Potato Soup, Tomato Soup, Vegetable Soup, Horker Ash Yam Stew, Apple Cabbage Stew, Beef Stew, Horker Stew, Venison Stew, Clam Chowder, Elsweyr Fondue), Survival: Applied No Absorb/Reflect flag to advanced stage Survival diseases to prevent them from failing to update when the player has an absorb magic rating, Survival: Added the warm keyword to Ulfric's clothes to make them consistent with other noble clothes, Survival: Added warm keyword to TemplateRobesClothesMage* and TemplateClothesRobesMage*Hood references to make them consistent with other mage robe templates, Survival: Applied cold keyword to wedding sandals to match their appearance, Survival: Added warm keyword to companions armor to make the set consistent with other steel armor sets, Survival: Added the Survival_BodyandHead to the following robes to make them consistent with other robes: DLC2DarkElfOutfitRed, DLC2DarkElfOutfitBlue, DLC2DarkElfOutfit, ClothesMythicDawnRobes, Survival: Added the warm keyword to ClothesMGBoots to make them consistent with the other College Boots, Survival: Replaced cold keyword on Stormcloak gauntlets with warm keyword to make them consistent with Stormcloak boots, Survival: Added warm keyword to Deathbrand armor, boots, gauntlets and helm to make them consistent with Stalhrim Light Armor, with which they share a model, Survival: Added warm keyword to DLC1LD_ArmorKatria to make it consistent with steel armor, with which it shares a model, Survival: Added warm keyword to Boots of the Old Gods to make them consistent with forsworn boots, with which they share a model, Survival: Added cold keyword to Armor of the Old Gods to make it consistent with forsworn armor, with which it shares a model, Survival: Removed cold keyword from steel shin boots to make them consistent with imperial boots, with which they share a model, Survival: Removed warm keyword from steel imperial gauntlets to make them consistent with the rest of the imperial armor set.
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